Cyberpunk 2077 All Main Job Walkthrough

A complete guide to all main jobs in Cyberpunk 2077, covering every life path, major choices, boss strategies, and how to unlock all endings.

Cyberpunk 2077 All Main Job Walkthrough — illustration

To complete all main jobs in Cyberpunk 2077, players must progress through the Prologue, Act 1, Act 2, and Act 3, which together comprise the core narrative. Additionally, the Phantom Liberty expansion introduces its own distinct set of main jobs that contribute to a separate storyline and unique endings. This guide details the sequence of these critical missions, verified for the Cyberpunk 2.0 update.

Main Story Walkthrough

The main story of Cyberpunk 2077 is divided into a Prologue and three Acts, guiding V through their journey in Night City. The initial missions vary depending on the chosen life path, but they converge into a shared narrative shortly thereafter. IGN’s Cyberpunk 2077 guide provides a detailed walkthrough for each of these main jobs, including major choices and strategies for boss encounters.

The progression of main jobs is structured as follows:

SectionJob Name
ProloguePrologue
The Nomad
The Street Kid
The Corpo
Practice Makes Perfect
The Rescue
The Gig (Side Gig)
Act 1The Ripperdoc
The Ride
The Information
The Pickup
The Heist
Love Like Fire
Act 2Playing for Time
Automatic Love
The Space In Between
Disasterpiece
M’ap Tann Pelen
I Walk the Line
Transmission
Never Fade Away
Ghost Town
Lightning Breaks
Life During Wartime
Down on the Street
Play It Safe
Gimme Danger
Search and Destroy
Tapeworm
Act 3Nocturne Op55N1
Last Caress
Totalimmortal
For Whom The Bell Tolls
Knockin’ On Heaven’s Door
We Gotta Live Together
Forward To Death
Belly Of The Beast
(Don’t Fear) The Reaper

The Prologue sets up V’s background, with specific starting missions tied to the Nomad, Street Kid, or Corpo life paths. These initial missions introduce key characters and mechanics before transitioning into “The Rescue.” Act 1 focuses on establishing V’s reputation and leading up to “The Heist,” a pivotal mission with significant consequences. Act 2 is the longest section, delving deeper into the core mystery and introducing many critical characters and choices that impact the game’s various endings. Finally, Act 3 comprises the concluding missions that lead directly to the game’s resolution and the player’s chosen ending. Each quest line often has indented links, indicating a continuous narrative flow.

Phantom Liberty Main Jobs

The Phantom Liberty expansion introduces a new, high-stakes espionage thriller storyline set in Dogtown. This expansion features its own set of main jobs, separate from the base game’s narrative, and offers unique endings that can also influence the base game’s conclusion. To begin the Phantom Liberty storyline, players must first figure out how to start the expansion and get to Dogtown. The narrative centers around saving NUS President Rosalind Myers after her plane, Space Force One, crash-lands in the district.

The main jobs for the Phantom Liberty expansion are:

Job Name
Dog Eat Dog
Hole in the Sky
Spider and the Fly
Lucretia My Reflection
The Damned
Get It Together
You Know My Name
Birds With Broken Wings
I’ve Seen That Face Before
Firestarter
Run This Town
Killing Moon
Unfinished Sympathy
From Her to Eternity
Black Steel in the Hour of Chaos
Somewhat Damaged
Leave in Silence
Four Score and Seven
Through Pain to Heaven
Who Wants to Live Forever
Things Done Changed

The Phantom Liberty storyline involves V working as a government secret agent, navigating a complex web of loyalties and political machinations in Dogtown. The choices made during these missions, particularly dialogue options at key moments, can significantly alter the outcome of the expansion’s narrative and influence the base game’s ending. It’s crucial to be mindful of decisions, as failure is not an option in this high-stakes mission.

Endings Guide

Cyberpunk 2077 features multiple endings, with five distinct outcomes in the base game and additional endings introduced by the Phantom Liberty expansion. The choices made throughout the main jobs, particularly during Act 2 and Act 3, heavily influence which endings become available. Each ending provides a different resolution to V’s story and can offer unique rewards.

The base game endings are:

  • How to Unlock All 5 Endings in Cyberpunk 2077: This guide details the specific requirements and choices needed to access each of the five main game endings.
  • All Ending Rewards For Completing Cyberpunk 2077: Each ending provides different post-game content or rewards.
  • How Many Endings Are There In Cyberpunk 2077: Confirms there are five primary endings.

The Phantom Liberty expansion also introduces its own set of endings, which can further impact the base game’s conclusion:

  • Phantom Liberty Endings Explained - How to Get All Endings: This section details the various outcomes specific to the expansion.
  • How Phantom Liberty Changes the Base Game Ending: Explains how choices within the expansion can alter or unlock new base game ending scenarios.

To unlock all possible endings, players should pay close attention to dialogue choices, side job completions, and relationships with key characters throughout the game. Some endings require specific relationships to be developed or certain conditions to be met before the final main jobs.

FAQ

How many main jobs are in Cyberpunk 2077? There are a total of 25 main jobs in the base game across the Prologue, Act 1, and Act 2, leading into Act 3’s various ending paths, plus 21 main jobs introduced in the Phantom Liberty expansion.

Do life paths affect main jobs in Cyberpunk 2077? Yes, life paths (Nomad, Street Kid, Corpo) affect the initial Prologue missions, providing a unique starting experience and dialogue options, but the main story converges after “The Rescue.”

Does Phantom Liberty affect the base game ending? Yes, the Phantom Liberty expansion introduces its own endings, and choices made within it can also change or unlock new ending scenarios for the base game.

What is the last main job in Cyberpunk 2077? The final main jobs in the base game are “Nocturne Op55N1” and the subsequent quests that lead to one of the five primary endings, such as “(Don’t Fear) The Reaper.” For Phantom Liberty, the final main job depends on player choices but can include “Who Wants to Live Forever” or “Things Done Changed.”