To complete all main jobs in Cyberpunk 2077, players must progress through the Prologue, Act 1, Act 2, and Act 3, which together comprise the core narrative. Additionally, the Phantom Liberty expansion introduces its own distinct set of main jobs that contribute to a separate storyline and unique endings. This guide details the sequence of these critical missions, verified for the Cyberpunk 2.0 update.
Main Story Walkthrough
The main story of Cyberpunk 2077 is divided into a Prologue and three Acts, guiding V through their journey in Night City. The initial missions vary depending on the chosen life path, but they converge into a shared narrative shortly thereafter. IGN’s Cyberpunk 2077 guide provides a detailed walkthrough for each of these main jobs, including major choices and strategies for boss encounters.
The progression of main jobs is structured as follows:
| Section | Job Name |
|---|---|
| Prologue | Prologue |
| The Nomad | |
| The Street Kid | |
| The Corpo | |
| Practice Makes Perfect | |
| The Rescue | |
| The Gig (Side Gig) | |
| Act 1 | The Ripperdoc |
| The Ride | |
| The Information | |
| The Pickup | |
| The Heist | |
| Love Like Fire | |
| Act 2 | Playing for Time |
| Automatic Love | |
| The Space In Between | |
| Disasterpiece | |
| M’ap Tann Pelen | |
| I Walk the Line | |
| Transmission | |
| Never Fade Away | |
| Ghost Town | |
| Lightning Breaks | |
| Life During Wartime | |
| Down on the Street | |
| Play It Safe | |
| Gimme Danger | |
| Search and Destroy | |
| Tapeworm | |
| Act 3 | Nocturne Op55N1 |
| Last Caress | |
| Totalimmortal | |
| For Whom The Bell Tolls | |
| Knockin’ On Heaven’s Door | |
| We Gotta Live Together | |
| Forward To Death | |
| Belly Of The Beast | |
| (Don’t Fear) The Reaper |
The Prologue sets up V’s background, with specific starting missions tied to the Nomad, Street Kid, or Corpo life paths. These initial missions introduce key characters and mechanics before transitioning into “The Rescue.” Act 1 focuses on establishing V’s reputation and leading up to “The Heist,” a pivotal mission with significant consequences. Act 2 is the longest section, delving deeper into the core mystery and introducing many critical characters and choices that impact the game’s various endings. Finally, Act 3 comprises the concluding missions that lead directly to the game’s resolution and the player’s chosen ending. Each quest line often has indented links, indicating a continuous narrative flow.
Phantom Liberty Main Jobs
The Phantom Liberty expansion introduces a new, high-stakes espionage thriller storyline set in Dogtown. This expansion features its own set of main jobs, separate from the base game’s narrative, and offers unique endings that can also influence the base game’s conclusion. To begin the Phantom Liberty storyline, players must first figure out how to start the expansion and get to Dogtown. The narrative centers around saving NUS President Rosalind Myers after her plane, Space Force One, crash-lands in the district.
The main jobs for the Phantom Liberty expansion are:
| Job Name |
|---|
| Dog Eat Dog |
| Hole in the Sky |
| Spider and the Fly |
| Lucretia My Reflection |
| The Damned |
| Get It Together |
| You Know My Name |
| Birds With Broken Wings |
| I’ve Seen That Face Before |
| Firestarter |
| Run This Town |
| Killing Moon |
| Unfinished Sympathy |
| From Her to Eternity |
| Black Steel in the Hour of Chaos |
| Somewhat Damaged |
| Leave in Silence |
| Four Score and Seven |
| Through Pain to Heaven |
| Who Wants to Live Forever |
| Things Done Changed |
The Phantom Liberty storyline involves V working as a government secret agent, navigating a complex web of loyalties and political machinations in Dogtown. The choices made during these missions, particularly dialogue options at key moments, can significantly alter the outcome of the expansion’s narrative and influence the base game’s ending. It’s crucial to be mindful of decisions, as failure is not an option in this high-stakes mission.
Endings Guide
Cyberpunk 2077 features multiple endings, with five distinct outcomes in the base game and additional endings introduced by the Phantom Liberty expansion. The choices made throughout the main jobs, particularly during Act 2 and Act 3, heavily influence which endings become available. Each ending provides a different resolution to V’s story and can offer unique rewards.
The base game endings are:
- How to Unlock All 5 Endings in Cyberpunk 2077: This guide details the specific requirements and choices needed to access each of the five main game endings.
- All Ending Rewards For Completing Cyberpunk 2077: Each ending provides different post-game content or rewards.
- How Many Endings Are There In Cyberpunk 2077: Confirms there are five primary endings.
The Phantom Liberty expansion also introduces its own set of endings, which can further impact the base game’s conclusion:
- Phantom Liberty Endings Explained - How to Get All Endings: This section details the various outcomes specific to the expansion.
- How Phantom Liberty Changes the Base Game Ending: Explains how choices within the expansion can alter or unlock new base game ending scenarios.
To unlock all possible endings, players should pay close attention to dialogue choices, side job completions, and relationships with key characters throughout the game. Some endings require specific relationships to be developed or certain conditions to be met before the final main jobs.
FAQ
How many main jobs are in Cyberpunk 2077? There are a total of 25 main jobs in the base game across the Prologue, Act 1, and Act 2, leading into Act 3’s various ending paths, plus 21 main jobs introduced in the Phantom Liberty expansion.
Do life paths affect main jobs in Cyberpunk 2077? Yes, life paths (Nomad, Street Kid, Corpo) affect the initial Prologue missions, providing a unique starting experience and dialogue options, but the main story converges after “The Rescue.”
Does Phantom Liberty affect the base game ending? Yes, the Phantom Liberty expansion introduces its own endings, and choices made within it can also change or unlock new ending scenarios for the base game.
What is the last main job in Cyberpunk 2077? The final main jobs in the base game are “Nocturne Op55N1” and the subsequent quests that lead to one of the five primary endings, such as “(Don’t Fear) The Reaper.” For Phantom Liberty, the final main job depends on player choices but can include “Who Wants to Live Forever” or “Things Done Changed.”